> ## Documentation Index
> Fetch the complete documentation index at: https://docs.vetrasuite.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Installation

> Download from GmodStore, copy two folders into garrysmod/addons/, restart. There is nothing to configure.

Blueprints installs on the **server**. Your players install nothing by hand: Garry's Mod
delivers the interface and its assets to connecting clients automatically, and the
interface itself is admin-only.

## Requirements

<ResponseField name="Garry's Mod" type="July 2021 update or newer" required>
  A dedicated or listen server you control the files of.
</ResponseField>

<ResponseField name="Vetra Framework" type="included in the download" required>
  The shared runtime, interface and licensing. It ships inside the same archive. Do not
  install it separately and do not take it from anywhere else.
</ResponseField>

<ResponseField name="Outbound HTTPS" type="from the server">
  For activation, licence verification, and the cloud-backed features while you use them.
  See [Working offline](/support/offline) for what happens without it.
</ResponseField>

<ResponseField name="DarkRP" type="optional">
  Only needed if you want the job-spawn adapter. Everything else works on any gamemode.
</ResponseField>

No Workshop content packs are required. Fonts and interface assets ship inside the addon.

## Install

<Steps>
  <Step title="Download the archive from your GmodStore purchases">
    Your download is personalised to your account. Use your own copy, not one a friend or
    a forum handed you.
  </Step>

  <Step title="Extract it">
    You get three folders:

    ```text theme={null}
    vetra-framework/         REQUIRED. The runtime, the interface, licensing.
    vetra-blueprints/        REQUIRED. The product.
    vetra-example-adapter/   OPTIONAL. A worked example for the Adapter SDK.
    ```

    `vetra-example-adapter` is documentation, not part of the product. Install it only if
    you are writing your own adapter and want a working example to read.
  </Step>

  <Step title="Copy the two required folders into garrysmod/addons/">
    ```text theme={null}
    garrysmod/
      addons/
        vetra-framework/
        vetra-blueprints/
    ```

    <Warning>
      **Do not rename the folders.** Garry's Mod mounts every addon into one virtual file
      system, and the names are how the parts find each other.
    </Warning>
  </Step>

  <Step title="Start or restart your server">
    That is the whole installation. There is no config file to edit, no key to paste and
    no database to set up.
  </Step>
</Steps>

`vetra-blueprints` needs `vetra-framework`. On its own it will not load, and the server
console says so.

## Confirm it worked

Give it up to ten seconds after the map loads, then run this in the **server console**:

```text theme={null}
vetra_license_status
```

You want to see **ONLINE**.

```text theme={null}
[Vetra] licensing status
  machine       : registered
  server        : <your server's support reference>
  state         : ONLINE (ok)
  blueprints    : allowed (ok)
  lease ends    : 2026-09-10 18:00:00
  grace ends    : 2026-09-24 12:00:00
  last outcome  : ok
  action        : None.
```

The two lines that matter are **state** and **blueprints**. `ONLINE` and `allowed` mean
everything is working. `action` always tells you what to do, and says `None.` when there is
nothing to do.

Anything else, and [Licensing and servers](/support/licensing) names the state and what to
do about it.

<Note>
  `vetra_license_status` runs from the server console, or in-game from a **superadmin**.
  Activation binds a machine to a licence, which is an owner action rather than a moderator
  one.
</Note>

## First start and activation

Your download is personalised to your GmodStore account. On first start, Blueprints uses
that to activate itself against the Vetra service automatically. There is no code to enter,
no dashboard to open and nothing to click.

**Nothing is sent that you did not already give GmodStore.** Activation sends your
GmodStore account id (which is in the file you downloaded), your purchase reference, a
server name, and an identifier generated locally for this installation. It does not send
your player list, your addon list, your configuration files, or the contents of your
server.

One purchase activates Blueprints on up to **three servers** at a time. See
[Licensing and servers](/support/licensing).

## Open it

```text theme={null}
!vblueprints
```

Typed in chat by an admin. Full detail, including the console alternative, in
[Opening Blueprints](/blueprints/opening).

## Next

<CardGroup cols={2}>
  <Card title="Opening Blueprints" icon="square-arrow-out-up-right" href="/blueprints/opening">
    The chat shortcut, the console command, and who is allowed in.
  </Card>

  <Card title="Quick start" icon="play" href="/blueprints/quickstart">
    Capture, change, compare, restore.
  </Card>
</CardGroup>
