Remote Deploy is optional. Every Version can always be exported to a file, transferred
by any means you like, and imported on the other server without the Vetra service being
involved. See Export and import.
Two routes to the same outcome
Both end at the same place: a deployment on the production server, planned against that server’s own world and applied by it.What you need
- Both servers activated on the same licence.
- Outbound HTTPS from both servers, while you are using it. A cached licence is enough to keep local Blueprints working offline, but Remote Deploy is a live operation and needs the connection at the time.
- The same map on both servers. Remote deployment is same-map.
The flow
1
Prepare, on the development server
Pick a Version and a target. Blueprints exports the Version as a package and uploads it
to Vetra.Transfer progress is shown in real bytes. Where Blueprints has no real number, it shows
the phase instead. There is no invented percentage anywhere in this screen, because
an invented number during a destructive operation is a lie.
2
The target picks it up
The production server polls Vetra on its own schedule, downloads the package, checks it
against its digest, and plans against a fresh capture of its own world.
3
Approve
The plan comes back to you: what will be created, moved, conformed and destroyed on the
target server, plus anything needing an acknowledgement.The wording here names the target server in every sentence, deliberately. “12
objects will be overwritten” reads very differently when the objects are on a machine
you are not sitting at.Nothing on the target has been modified at this point.
4
Apply
The target server takes a scoped recovery capture, applies the plan, and verifies the
result against the Version.